
The game is very fun and leveling isn't an issue at all. Each of the 3 races areas offer different content and quests to help you sail through towards the end game. Personally i found the Greenskin chapters to be the funnest to play.
Along the way i founded a guild with a couple of real life friends, PlainLazy that developed into quite the organised rabble capable of tackling the end game dungeons. We even got invited into the biggest alliance on our server, Fightclub.
Before we knew it months had passed but then the game started to decline and alot of members left for other upcoming MMOs such as Age of Connan and things started to look shaky but we plodded along.
Much in the same way as Lineage 2, Warhammer Online really does have some amazing graphics and sights that make you want to keep exploring. This for example we discovered frozen in a cave deep under ground in a forgotten corner of a Chaos chapter. Impressive or what?
The real fun in Warhammer Online however stems from the integration of PvP right from the offset. Unlike other MMOs which punish you for PvPing, WAR promotes it offering it as a viable choice for leveling up allowing quests and exp to be completed both inside battlegrounds and in open combat.
The Game:
If i could change anything it would have been to push the games launch back by a couple of months. Unfortunately alot of the content now in the game was needed from day one. As it stands alot of people tried the game, got bored and then left or got frustrated at bugs that no longer exist. Warhammer truly is a good game its just a shame its reputation doesn't match.
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